ZENONIA 1 Paladin Build: Stats, Skills and Healing
What the Paladin is for
The Paladin is the magic-flavoured melee class: medium armor, the lowest but most consistent weapon damage, and Restore, the only self-heal skill in ZENONIA 1. Its passives lower enemy attack, raise skill effectiveness and make CON more efficient. Steam reviewers who chose it describe it as the class for people who “don’t want to die right away”, and that is accurate.
Stat priority
| Priority | Stat | Why |
|---|---|---|
| 1 | STR | Damage; the Paladin’s low weapon numbers need it. |
| 2 | CON | Restore heals a percentage, so a bigger bar heals more per cast. |
| 3 | SPI | Higher than other classes: Restore, Holy Bless and Holy Shout all cost SP and costs rise with skill level. |
| 4 | AGI | Optional. Criticals knock back, which helps a slower class, but STR/CON/SPI come first. |
Reference spread from the 2010 walkthrough, level 20 “pure attack” Paladin: STR 45 / AGI 42 / CON 36 / SPI 50. The high SPI is deliberate.
Skill priority
Active
| Skill | Target | Notes |
|---|---|---|
| Compact Slash | 6/10 early | Aura damage around you; the level-1 skill (100 SP, +30% damage at rank 1). |
| Soul Impact | 4/10 early, more later | Knockdown; keeps groups off you. |
| Restore | As high as SP allows | Percentage heal. Replaces most potion spend. |
| Holy Bless | Mid | Buff before boss fights. |
| Blast Boom / Holy Shout | Late | Your screen-clearing options for Virulent and Ladon. |
| Rising Slash, Blade Spirit | 1/10 | Prerequisites. |
Passive
| Skill | Notes |
|---|---|
| Howl of the Lion | Max first (8/10 at level 20 in the community build). |
| Strength of the Bull | STR boost. |
| Life of the Wolf, Leather of the Bear | HP and armor efficiency; both make CON go further. |
| Grace of the Crow | Shared crit passive; a few points later. |
| Illusion of the Swan, Tear of Orion, Eye of the Lynx | Fill after the above. |
Playing it
- Fight in bursts: attack, back off, Restore, repeat. Enemies in ZENONIA 1 are slow, and the Paladin’s one-handed sword still out-ranges most of them.
- Keep Drink of Stamina or a few SP-restoring items for boss fights; running dry on SP is the Paladin’s real failure state.
- The Letter Carrier still kills a low-CON Paladin in two or three swings. Do not treat Restore as a substitute for CON before Hades.
Gear
Medium armor and one-handed swords. Buy the newest weapon in every town, and prefer armor pieces with Holy element if you find them (Holy on-hit stuns). The Feather of Oblivion is worth an early purchase because the Paladin’s STR grows slower than a Warrior’s.
See also the Warrior build, the Assassin build and the class comparison.
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